28 June 2006
Tomb Raider: Legendary Load Times
Unsurprisingly, I'm having an ok time playing Tomb Raider: Legend on my PSP. That's how fanboyism works.
To be clear, the playing itself is fine but the not playing isn't. That is, I'm very not impressed watching a load screen for FORTY SECONDS when I accidentally send Lara to her doom. Doesn't Sony have some quality rule that says a PSP game can't leave you staring at a static screen for more than 30 seconds? After all these years, is it really necessary for a hard load just to go back to a checkpoint that's 10 seconds back?
And, no, I don't think a load bar makes a static screen much better.
To be clear, the playing itself is fine but the not playing isn't. That is, I'm very not impressed watching a load screen for FORTY SECONDS when I accidentally send Lara to her doom. Doesn't Sony have some quality rule that says a PSP game can't leave you staring at a static screen for more than 30 seconds? After all these years, is it really necessary for a hard load just to go back to a checkpoint that's 10 seconds back?
And, no, I don't think a load bar makes a static screen much better.
--jvm at 22:33
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