15 November 2006
Resistance - light on the story
I'd hoped for a good story from Resistance: Fall of Man. Looks like if/when I play it, I'll be playing for the action, not the plot:
You'll learn a bit about the Chimera as you fight, and there's some resolution once you finally finish the campaign after countless grueling shoot-outs. But Hale's character is never developed and he almost never speaks, and the plot has some noticeable gaps. Ultimately, this is a game whose personality mostly comes across when you're shooting something. The Chimera and their ugly spider-like features make them easy to hate straightaway.Ah well. It does appear to have the tone and combat under control.
--jvm at 19:41
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