But DMC3:DASE nonetheless reveals the big advantage of being a PC gamer who enjoys the occasional console port: We let console gamers sift through the interminable catalog of crappy console games, and enjoy the cream of the crop in budget-priced, spectacularly generous special editions later.
Wasn't that the Mac gaming line? (Sadly, the only reason it's not the Mac gaming line any more is because now Mac gamers use Windows to game.) And all this after our buddy, Logan Decker, said that the game "feels like a cheap-a$$ port," with cruddy controls, "textures [that] look like they've been through too many washer-dryer cycles, audio [that] drops out occasionally, and the in-game camera seems to be controlled by a demonic force that's rooting for your enemies."
Why is it better to play console ports on PCs again?
Perhaps it just needs a real patch, like what happened to Resident Evil 4 for Windows. It sort of mitigates the "cheap port" bit, but it's just sad that it was published in the first place.
By jvm, at 21 May, 2007 20:29
Yeah, rush it out the door (ToEE) and finish the game later... Hopefully this port will be as lucky. Overall, though, rushing a port seems like a bad idea to me. First impressions (like PC Gamer's) and all that.
Btw: Extra boss level! Love the Gates!
By rufbo, at 21 May, 2007 21:12
Curmudgeon Gamer