17 April 2007
Gates: No strategy for a console (in 1996)
While I'm recovering use of my thumb, I've been doing some reading. I ran across this fun bit in a Next Generation interview with Bill Gates from June 1996.
We don't have a strategy to do a $200 game console that is a direct competitor to what Nintendo, Sega, and Sony are doing, and our business model isn't to charge software developers money. So if you compare a Nintendo game, where you've got to have that big ROM that's very expensive and pay a royalty, versus a CD-ROM on the PC, where there's a zero royalty, it's quite different.Just over a decade later and:
- Microsoft has released two consoles, one of which essentially was a Windows PC.
- Microsoft charges to develop for and publish on those consoles.
NG: So are the games Microsoft is developing primarily designed to showcase Windows 95?
Bill: No, it's to make money.
Labels: history, interviews, microsoft, xbox, xbox360
--jvm at 22:42
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Curmudgeon Gamer